The Studio

Happy Cauldron Games

Happy Cauldron Games

Who We Are

Happy Cauldron Games

Happy Cauldron Games is an independent studio built by lifelong gamers who believe the best experiences come from worlds you can lose yourself in. We're a small, passionate team united by a love of fantasy, strategy, and the kind of games that stay with you long after you log off.

To craft immersive worlds that bring players together through meaningful choices, rich lore, and deep strategic gameplay.

Our Philosophy

We believe games should respect their players. That means no predatory monetization, no hollow content - just deep systems, meaningful choices, and a world worth fighting for. Every feature we build starts with one question: does this make the game more fun?

01

Player-first design

02

Deep, interconnected systems

03

Community-driven development

04

Transparency and honesty

Leadership

Meet the people driving the vision behind Fractured: Conquest.

Duncan Davis

Duncan Davis

Founder & Game Director

Founder of Happy Cauldron Games and Game Director of Fractured: Conquest. Duncan works with game studios, designers, developers, and leadership on strategy, architecture, and pushing the game industry forward. Having worked with dozens of studios and the world's largest publishers, he brings deep industry experience to building Fractured: Conquest.